describes herself as 'chill af' and 'kinda weird.' .
Her talents include hardcore gaming, dancing, and athletics (handball and softball). .
She's currently playing The Division 2, which she feels is "very fun and gives hope for live service games." .
Her favorite generation was previously the PS2 gen, but gaming has only evolved so current gen is the best. .
Her favorite characters are Ellie (The Last of Us), Kassandra (Assassin's Creed: Odyssey), Nathan Drake (Uncharted series), Ezio (Assassin's Creed 2), and Trevor (GTA V). .
PSN Profiles: https://psnprofiles.com/ASSASSINA-SAN
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[NO SPOILERS] After launching Demon's Souls, Hidetaka Miyazaki said that FromSoft wanted, first of all, to present a new gameplay system, something different from everything we had in gaming. When it comes to Miyazaki's videogames, difficulty was never the point. It's a means to an end, but never the main goal. Demon's Souls, Dark Souls, Bloodborne - they may seem difficult games at first, but you can always set your own difficulty in them, precisely with that incredible gameplay system that From created. You can grind, you can call other NPCs/players for help, you can change your class; heck, you can actually kill King Alant before even entering his room, with poison arrows! There were a lot of ways to play From Software's games.
When it comes to Sekiro: Shadows Die Twice, we don't have that many options, though. We don't even have half of them. Actually, we just have one! If you can understand the parry system in the game, it really becomes the "easiest" FromSoft game released in the last decade or so. If not, you're REALLY going to struggle.
Demon's Souls is one of my favourite games ever because I'll never forget the first few hours with that game. It felt so new, so different. Bloodborne perfected that formula and I loved it even more. It's too early to say if I like Sekiro as much as I do Bloodborne, but I will say that Sekiro creates the same feeling I had while playing Demon's Souls. I don't quite understand the parry system just yet, so the game is incredibly difficult for me. But I absolutely love every minute spent playing it. As an "experience", it is unique, and something that every gamer should try, at least try, before even thinkinf about the next generation of games.