Child Of Light Deluxe Edition (PlayStation4/PlayStation3, 2014)
Can video games be considered art? Child of Light can certainly be described as such. It is a gorgeous looking game with a thought-provoking story, great gameplay ideas and excellent music that deserves everyone's attention.
Ubisoft partnered up with @Yoshitaka_Amano
, the original Final Fantasy artist, to create a piece of art inspired by the game. The drawing is nothing short of spectacular.
Child of Light is a platforming role-playing video game developed by Ubisoft Montreal and published by Ubisoft for Microsoft Windows, the PlayStation 3, PlayStation 4, Wii U, Xbox 360 and Xbox One in April 2014, and was released on PlayStation Vita in July 2014. The game was later released on Nintendo Switch on 11 October 2018; the announcement of this release also teased a sequel. It is powered by UbiArt Framework.
Child of Light's gameplay is described as having attributes of a side-scroller with role-playing elements such as leveling up to increase stats over time. Battles with enemies use a system similar to the active-time battle system found in games like the Final Fantasy series and the Grandia series. The player can control up to two characters during battle, and swap these two with waiting characters. Up to three enemies can appear during battle. If the player approaches an enemy from behind, the battle becomes a "Surprise Strike", giving the player an advantage. If the enemy approaches the player from behind, it becomes an "Ambush", giving the enemy an advantage. The character Igniculus is used as an in-game mechanic outside of and during battle. The player can freely move Igniculus to open chests that Aurora cannot reach, as well as shine his light on an enemy to slow it down or on an ally to heal them.
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